XRHQ
United Kingdom
Transportation & Logistics

UK rail staff train in VR to recognise and report violence against women and girls

Frontline teams from three train operators and British Transport Police practised safeguarding decisions in 360° VR scenarios in a government-funded pilot.

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UK rail staff train in VR to recognise and report violence against women and girls
Photo: JUICE Immersive

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Background

Violence and intimidation against women and girls is one of the UK rail industry's most significant safeguarding priorities. Frontline staff are often the first to notice concerning behaviour or to intervene, but classroom-based training struggles to reproduce the complexity and pressure of a real incident on a station platform or on board a train.

EMBODY, Be The Change was built to close that gap. Developed by XR studio JUICE Immersive, the virtual reality training programme places rail staff inside authentic, trauma-informed scenarios where they can rehearse recognising, responding to and reporting incidents before they meet them in their day-to-day roles.

The deployment

The programme was created through the First of a Kind (FOAK) 2025 innovation competition, funded by the Department for Transport and delivered by Innovate UK under the competition's personal safety theme. It was co-designed with rail operators, safeguarding specialists, immersive learning experts and policing partners.

Pilot evaluation involved frontline rail and safeguarding professionals from Greater Anglia, Northern, TransPennine Express, British Transport Police and the Department for Transport.

How the training works

Learners work through 360-degree VR scenarios shot from a first-person point of view, structured around three stages of safeguarding:

  • Recognising behaviours and early warning signs
  • Responding safely and appropriately through effective intervention
  • Reporting incidents accurately to support survivors and strengthen safeguarding outcomes

Each scenario carries interactive decision points and a structured debrief, so staff can see the consequences of the choices they made and reflect on them in a psychologically safe setting. The design is survivor-centred and trauma-informed throughout, and uses branched narrative decision-making rather than a single linear film.

Evaluation

Pilot evaluation reported strong results across confidence, relevance and readiness measures, with 20 of 25 learning measures showing significant improvement after training. Every participant said they intended to apply the learning in their role and found the scenarios relevant to their work.

Partners and delivery

The project was led by JUICE Immersive in partnership with Maudsley Learning, Oxfordshire Community Rail Partnership and Standing Together Against Domestic Abuse, alongside British Transport Police, Rail North Partnership and Transport for the North.

Following the pilot, the programme is offered to rail organisations on annual subscription packages. It can run on an operator's existing VR hardware or be delivered as a fully managed service including headsets, bespoke scenario development and 'Train the Trainer' support.

Quotes

EMBODY has been co-designed and developed with UK rail partners and British Transport Police to give frontline rail teams the opportunity to practise responding to complex safeguarding situations in a realistic, immersive environment before they encounter them in real life. By combining interactive, immersive technology with trauma-informed learning design, we're helping staff build the confidence, judgement and skills they need to recognise, respond and report effectively when it matters most. This is the start of what will go on to become a much bigger piece of work, hand in hand with the industry to really leverage immersive training to tackle this huge issue of violence and intimidation against women and girls.

Virtual reality training builds confidence, empathy and situational judgement, ultimately supporting a more proactive, consistent, and survivor-centred response across the rail network. Together, we are challenging the norm, amplifying survivor voices, building trauma-informed confidence on the front line, and rewriting what safety looks and feels like for every woman who travels or works across the rail network. This is more than a partnership, it's a collective movement to create railways where women and girls are not only protected, but empowered.

Project Summary

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UK rail staff train in VR to recognise and report violence against women and girls - XRHQ