Emergency physicians at Ankara Bilkent City Hospital in Ankara, Turkey, ran a randomized controlled trial testing whether virtual reality could help patients arriving with hypertensive urgency. The study, registered as NCT07272486 with Associate Professor Safa Dönmez as principal investigator, enrolled 130 adult patients: 65 in an intervention group and 65 in a control group.
All patients received standard medication to lower their blood pressure. Those in the intervention group also wore VR headsets, similar to those used for gaming, showing a calm nature scene of a river flowing through a forest, with tall trees and a wooden suspension bridge, accompanied by classical music. The investigators' rationale was that anxiety and the noisy, brightly lit emergency department environment can push blood pressure higher, so helping patients feel calmer might help it come down faster.
Reported results
- At 15 minutes, the VR group's blood pressure had dropped about 4–5 mmHg more than the control group's, a statistically significant difference.
- Mean arterial pressure fell by 12% in the VR group versus 8% in the control group at 15 minutes, and by 15% versus 14% at 30 minutes.
- From 60 minutes onwards, blood pressure in the two groups was essentially equivalent.
- Over the two-hour observation, trait anxiety (STAI-II) fell by an average of eight points in the VR group versus four in the control group, a statistically significant difference; the VR group started more anxious, at about 46 versus about 38.
Limitations
The effect on blood pressure faded over time, which the investigators read as support for early stabilisation rather than long-term blood pressure control. The VR experience was used in addition to, not instead of, medication, and the researchers present it as a supportive addition to standard care. It was a single-centre study, and an independent emergency medicine specialist said the results deserve further investigation.