XRHQ
Thailand
Education

Chulalongkorn University VR hospital lab lifts medical lab students' learning by 20%

About 100 students a cohort practise fungal diagnosis in a virtual hospital lab, repeating it freely before handling real biohazard specimens.

Atlas

Added on
Were you involved in this project?
First-person view inside the virtual laboratory: a gloved hand holds a pipette over a yellow tube rack beside bottles of India ink, carbol fuchsin, safranin, Gram's iodine and 10% potassium hydroxide, with a benchtop centrifuge at left.
Metaverse Lab-XR, billed as the world's first innovation for practising medical laboratory skills in virtual reality, for medical technology students.

Sign in to view 5 more media items

Data Points (2)

This information is available to registered members of XRHQ. Sign up for free below.

Background

Medical technology students at Chulalongkorn University's Faculty of Allied Health Sciences learn diagnostic laboratory work in a Clinical Microbiology course taken in their third and fourth years. Theory is followed by a single three-hour practical session in a simulated laboratory that the department prepares for roughly 100 students at a time. Because students do not all learn at the same pace, some were still orienting themselves to the bench when the session ended.

Asst. Prof. Dr. Navaporn Worasilchai, a lecturer in the Department of Transfusion Medicine, built Metaverse Lab-XR to give every student unlimited practice time before that session. The work was carried out with Dr. Patchara Tanubamrungsuk and researchers at the university's Excellence Center of Medical Mycology Diagnosis (MedMyCoE).

The deployment

Metaverse Lab-XR has been in routine use in the course since early 2024. It places a student alone in a virtual hospital laboratory — the setting they will work in after graduation — where they carry out the full diagnostic workflow rather than a single isolated task.

The first module covers fungal infection diagnosis, chosen because its specimens are among the most hazardous the course handles: tissue, hair, skin, tears, cerebrospinal fluid and blood, with some fungi transmissible by inhalation. Students work through the pre-analytical checks, select reagents, read the patient history and judge whether the specimen actually answers the clinician's question.

Built-in error scenarios

The simulation deliberately injects faults for students to catch:

  • a patient called by the wrong name
  • a specimen that does not match what the doctor requested
  • a negative fungal result despite clear clinical signs of infection

Each run ends with an assessment against the lesson's objectives, and a facilitator — an expert instructor — debriefs the scenario afterwards to surface what went wrong and why.

Soft skills alongside procedure

The system is explicitly designed to train non-technical skills as well as bench technique: communicating with doctors and nurses across a multidisciplinary team, and critical management — deciding whose results must be prioritised rather than working first-come-first-served, and investigating a result that does not fit the clinical picture.

Outcomes

From observation and research, the team measured an improvement of approximately 20% in student learning outcomes. Students reported that the scoring at the end of each run made them replay to beat their classmates' results, and — an effect the team had not anticipated — that practising unobserved felt psychologically safer than working under an instructor's eye, so they arrived at the physical laboratory more confident and better prepared. Rehearsing first in the virtual lab also means the limited stock of infectious material in the simulated lab is used by students who already know what they are doing, cutting both waste and infection risk.

Recognition and next steps

The project, presented as "Metaverse Lab-XR: The World's 1st Comprehensive VR Training for Medical Laboratory Profession", received the Excellent Innovation Award for Outstanding Innovation in Student Development from Thailand's Ministry of Higher Education, Science, Research and Innovation, at a ceremony in Bangkok on 30 September 2025.

Planned additions cover bacterial, respiratory and viral infection scenarios, and harder cases involving patients with underlying conditions. The team hopes virtual labs of this kind will be adopted by other universities and medical technology laboratories in Thailand and abroad, but to date the deployment described here is Chulalongkorn's own teaching use.

Quotes

In this course, students first study the theory before moving on to a three-hour practical session in a simulated laboratory. The department prepares the lab for around 100 students, but not everyone learns at the same pace. Some students pick things up quickly, while others may still be getting familiar with the lab environment when the session ends, leaving them little time to fully understand what they are learning before they have to move on to a new topic.

We want to make sure that all students reach the same level before moving on to the next lesson. With Metaverse Lab-XR, students can learn and practice laboratory procedures in a virtual environment that simulates a hospital laboratory—the setting where they will eventually work after graduation.

With Metaverse Lab-XR, students can first become familiar with laboratory procedures in the virtual environment. Once they become more confident and proficient, they can make better use of infectious biological specimens during hands-on training in the simulated lab, while also reducing the risk of infection.

Students told us they feel psychologically safe. When they are practicing in the lab with an instructor present, they may feel embarrassed in front of their classmates or the instructor if they don't perform well, even though they want to improve. In the virtual lab, they can practice privately, without anyone watching, until they become more confident and proficient. When they return to the simulated lab, they perform better and feel proud of what they can do.

Project Summary

This information is available to registered members of XRHQ. Sign up for free below.

Experience

Available to XRHQ members

Software

Available to XRHQ members

Sources

Available to XRHQ members

Know more about this project? Help us fill in any missing details.

Edit this project →

SUBMITTED BY

Atlas

Were you involved in this project?

This write-up is free to reuse with credit — CC BY 4.0.