XRHQ
United States
Minnesota
Education

Perpich Center Brings VR Arts Immersion to Minnesota Middle Schools

Perpich Center for Arts Education brings Act One's VR arts content to Minnesota middle schoolers, including at Northeast Range.

Added on

Worked on this project?

Get credited on this page

Seven middle-school students seated around a cafeteria table, each wearing a white Act One-branded virtual reality headset.
Students at Northeast Range in St. Louis County School District recently stepped into new creative worlds through VR Arts Immersion, an innovative virtual reality arts program delivered by Perpich Center for Arts Education. The program is part of a collaboration between Perpich and Act One, an Arizona non-profit dedicated to expanding student access to meaningful arts experiences.

Sign in to view 1 more media item

Perpich Center for Arts Education, a Minnesota state agency, is delivering VR Arts Immersion to middle-school students across Minnesota. The program uses original virtual reality content from Act One, an Arizona nonprofit, to introduce young people to working artists, artistic traditions and new ways of understanding the world around them.

At Northeast Range in St. Louis County School District, a Perpich training and development specialist visited on October 13 to guide students through the experience. Students met the Duncan family, a native family who tell stories through dance, voice and music, Las Azaleas, a female mariachi band in Tucson, and Sentrock, a muralist working in Chicago.

How the program works

Perpich's Professional Development and Resource Programs team is bringing Act One's content to sixth- through eighth-grade arts classrooms in northwest and northeast Minnesota. Act One hosted Perpich representatives in Phoenix for training led by its staff and VR specialists, covering how to facilitate the sessions, guide classroom conversations, support educators and manage the VR equipment. The equipment then shipped to Minnesota for the school year.

Teachers are central to the model. Participating educators first experience the VR content themselves, then develop lesson plans that connect it to their curriculum and prepare students to engage with the featured artists, art forms and cultures.

What comes next

Perpich plans to keep traveling across Minnesota to deliver VR Arts Immersion. Act One and Perpich are also jointly developing surveys to measure student and teacher engagement, learning and response to the program.

Quotes

“It is important for rural communities to learn about other areas, customs, and artists. We notice differences and also see that we are all connected.”

“It allows us to reach students far beyond Arizona while preserving the thoughtful, educator-led approach that makes the experience so meaningful. We are thrilled to work with Perpich to bring these artists, stories, and experiences to middle school students in Greater Minnesota.”

“Arts education has the power to expand students’ understanding of themselves and the world around them. This collaboration reflects what Perpich exists to do. We expand access to meaningful arts learning while supporting the educators who make that learning possible. We’re excited to partner with Act One to help Minnesota teachers create immersive, memorable learning experiences that inspire curiosity, creativity, and deeper engagement with the arts.”

“Through this experience, we’re helping Minnesota students connect with artists and stories they might not otherwise encounter, while giving teachers new opportunities to bring arts learning into their classrooms.”

“I’m so grateful that our students were given this wonderful opportunity to learn and experience other cultures and stories.”

“Through their music I felt a part of their culture.”

Project Summary

This information is available to registered members of XRHQ. Sign up for free below.

Experience

Available to XRHQ members

Hardware

Available to XRHQ members

Software

Available to XRHQ members

Partners & Service Providers

Available to XRHQ members

Sources

Available to XRHQ members

Know more about this project? Help us fill in any missing details.

Edit this project →

Worked on this project?

Get credited on this page

This write-up is free to reuse with credit — CC BY 4.0.